Computer Games

In human-movement tracking technology, computers simulate human movement for realistic computer games. As shown here, markers are placed on a person and used to track his movements. A computer analyzes the path shown by each marker. The computer then recreates the paths for the simulated figures in a computer game, as shown above.

A basketball player hanging from a hoop, after making a dunk.  He is wearing human-movement tracking technology where his movements are being simulated by the players in the computer game.

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Table of Contents

Physical Science CHAPTER 1 Science Skills CHAPTER 2 Properties of Matter CHAPTER 3 States of Matter CHAPTER 4 Atomic Structure CHAPTER 5 The Periodic Table CHAPTER 6 Chemical Bonds CHAPTER 7 Chemical Reactions CHAPTER 8 Solutions, Acids, and Bases CHAPTER 9 Carbon Chemistry CHAPTER 10 Nuclear Chemistry CHAPTER 11 Motion CHAPTER 12 Forces and Motion CHAPTER 13 Forces in Fluids CHAPTER 14 Work, Power, and Machines CHAPTER 15 Energy CHAPTER 16 Thermal Energy and Heat CHAPTER 17 Mechanical Waves and Sound CHAPTER 18 The Electromagnetic Spectrum and Light CHAPTER 19 Optics CHAPTER 20 Electricity CHAPTER 21 Magnetism CHAPTER 22 Earth's Interior CHAPTER 23 Earth's Surface CHAPTER 24 Weather and Climate CHAPTER 25 The Solar System CHAPTER 26 Exploring the Universe Skills and Reference Handbook